The Transnational Threat of Radicalization Through the Use of Online Gaming Platforms
December 5, 2024
The current National Terrorism Advisory System Bulletin released by the Department of Homeland Security places the United States in a heightened threat environment due to “threat actors” becoming mobilized by “personal grievances, reactions to current events, and adherence to violent extremist ideologies…” (Summary of the Terrorism Threat to the United States, 2022). Online threats, extremism, ...
Gaming and Extremism: The Radicalization of Digital Playgrounds
October 30, 2024
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the “gamification of extremism.” Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential ...
Only Playing: Extreme-Right Gamification
August 9, 2024
VOX-Pol Blog Post. ...
The ‘First Person Shooter’ Perspective: A Different View on First Person Shooters, Gamification, and First Person Terrorist Propaganda
September 18, 2023
During the 2019 Christchurch attack, the perpetrator livestreamed footage from a helmet-mounted camera. The aesthetic similarity of the attack footage to first-person shooter (FPS) videogames has led to speculation that this might have somehow ‘gamified’ the attack. Generally, the argument for this is that the attack footage (1) imitates or resembles FPS games, gamifying attacks ...
Jumanji Extremism? How Games and Gamification Could Facilitate Radicalization Processes
September 18, 2023
While the last years have seen increased engagement with gaming in relation to extremist attacks, its potential role in facilitating radicalization has received less attention than other factors. This article makes an exploratory contribution to the theoretical foundations of the study of gaming in radicalization research. It is argued that both top-down and bottom up ...