“You Took That From Me”: Conspiracism and Online Harassment in the Alt-Fandom of The Last of Us Part II
September 16, 2024
The reception to 2020’s The Last of Us Part II was a maelstrom of misleading marketing, unprecedented leaks, and a vicious fallout characterized by prejudiced online harassment and sprawling conspiracies. Through an in-depth analysis of Part II‘s reception, this article seeks to apprehend the increasing frequency of such controversies in popular culture as a distinct transformation of online ...
Breaking the Building Blocks of Hate: A Case Study of Minecraft Servers
September 18, 2023
The online game Minecraft, owned by Microsoft, has amassed 141 million active users since it was launched in 2011. It is used in school communities, among friend groups and even has been employed by the U.N. Despite its ubiquity as an online space, little has been reported on how hate and harassment manifest in Minecraft, ...