Jihadists
30 Years of Trends in Terrorist and Extremist Games
November 7, 2024Violent extremist, terrorist, and targeted hate actors have been actively exploiting video games to propagandise, recruit and fundraise for more than 30 years. This report presents an analysis of that history using a unique dataset, the Extremist and Terrorist Games Database (ETGD), developed by the authors. It contains 155 reviewed entries of standalone games, modifications ...
Online Jihadist Magazines
September 18, 2024This chapter describes four online jihadist magazines: Al-Qaeda’s Inspire, ISIS’s Dabiq and Rumiyah, and Al-Shabaab’s Gaidi Mtaani. Although the publications of these periodicals have ceased, their popularity on the internet continues to influence would-be jihadists and youths. This chapter’s special focus, of course, remains on sub-Saharan Africa. The impact of these magazines is so widespread that anyone with no proclivity ...
TTP’s Online Women’s Magazine Has a Different Message for Their Female Jihadi Audience Than Rumiyah
August 22, 2024VOX-Pol Blog post. ...
ISIS and the Militant Jihad on Instagram, Part I: Identifying Supporters
August 16, 2024VOX-Pol Blog post. ...
ISIS and the Militant Jihad on Instagram, Part II: Terrorist Propagandizing and Recruitment Strategies
August 16, 2024VOX-Pol Blog post. ...
Crowdfunding and Cryptocurrency Use by Far-Right and Jihadi Groups
August 7, 2024VOX-Pol Blog Post. ...
Le Renforcement de la Résilience Chez les Chercheurs dans le Domaine du Terrorisme
August 7, 2024VOX-Pol Blog Post. ...